Hi, I’m Ziqing Gong, also known as Jin. I’m a level designer focused on creating readable, engaging and exciting gameplay experiences.

My work explores how level structure, visual guidance, and environmental storytelling shape the player’s experience. I focus on building memorable spaces with strong pacing, clear flow, and a sense of immersion.

Beyond game development, I enjoy building scale models, especially Gundam kits and military vehicles such as tanks. I also love traveling and visiting places with rich history. Historical architecture, particularly churches and older urban spaces, has a strong influence on how I think about atmosphere, composition and environmental storytelling.